优化了命名

This commit is contained in:
lzy
2024-04-28 13:10:56 +08:00
parent d75a518c0f
commit ba9f2e37a7
155 changed files with 0 additions and 0 deletions

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# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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/**
* @file main.c
* @brief 球钟算法
*
* @author lzy (lllzzzyyy@buaa.edu.cn)
* @url https://lzyyyyyy.fun
*
* @date 2024-04-18
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
#include "sqstack.h"
#define NR_BALL 27
int check(queue *qu)
{
int i = (qu->head + 1) % MAXSIZE;
do
{
if (qu->data[i] > qu->data[(i + 1) / MAXSIZE])
return 0;
i = (i + 1) % MAXSIZE;
} while (i != qu->tail);
return 1;
}
int main()
{
int i;
queue *qu;
int t, value;
int time;
sqstack *st_min, *st_fivemin, *st_hour;
qu = qu_create();
if (NULL == qu)
exit(1);
st_min = st_create();
if (NULL == st_min)
exit(1);
st_fivemin = st_create();
if (NULL == st_fivemin)
exit(1);
st_hour = st_create();
if (NULL == st_hour)
exit(1);
for (i = 1; i <= NR_BALL; i++)
qu_enqueue(qu, &i);
qu_travel(qu);
while (1)
{
qu_dequeue(qu, &t);
time++;
if (st_min->top != 3)
{
st_push(st_min, &t);
}
else
{
while (!st_isempty(st_min))
{
st_pop(st_min, &value);
qu_enqueue(qu, &value);
}
if (st_fivemin->top != 10)
st_push(st_fivemin, &t);
else
{
while (!st_isempty(st_fivemin))
{
st_pop(st_fivemin, &value);
qu_enqueue(qu, &value);
}
if (st_hour->top != 10)
st_push(st_hour, &t);
else
{
while (!st_isempty(st_hour))
{
st_pop(st_hour, &value);
qu_enqueue(qu, &value);
}
qu_enqueue(qu, &t);
if (check(qu))
break;
}
}
}
}
printf("time = %d\n", time);
qu_destroy(qu);
st_destroy(st_min);
st_destroy(st_fivemin);
st_destroy(st_hour);
exit(0);
}

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#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
queue *qu_create()
{
queue *sq;
sq = malloc(sizeof(*sq));
if (NULL == sq)
return NULL;
sq->head = 0;
sq->tail = 0;
return sq;
}
int qu_isempty(queue *sq)
{
return (sq->head == sq->tail);
}
int qu_enqueue(queue *sq, datatype *x)
{
if ((sq->tail + 1) % MAXSIZE == sq->head)
return -1;
sq->tail = (sq->tail + 1) % MAXSIZE;
sq->data[sq->tail] = *x;
return 0;
}
int qu_dequeue(queue *sq, datatype *x)
{
if (qu_isempty(sq))
return -1;
sq->head = (sq->head + 1) % MAXSIZE;
*x = sq->data[sq->head];
return 0;
}
void qu_travel(queue *sq)
{
if (sq->head == sq->tail)
return;
int i;
i = (sq->head + 1) % MAXSIZE;
while (i != sq->tail)
{
printf("%d ", sq->data[i]);
i = (i + 1) % MAXSIZE;
}
printf("%d \n", sq->data[i]);
}
void qu_clear(queue *sq)
{
sq->head = sq->tail;
}
void qu_destroy(queue *sq)
{
free(sq);
}

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#ifndef QUEUE_H__
#define QUEUE_H__
#define MAXSIZE 32
typedef int datatype;
typedef struct
{
datatype data[MAXSIZE];
int head, tail;
} queue;
queue *qu_create();
int qu_isempty();
int qu_enqueue(queue *, datatype *);
int qu_dequeue(queue *, datatype *);
void qu_travel(queue *);
void qu_clear(queue *);
void qu_destroy(queue *);
#endif

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#include <stdio.h>
#include <stdlib.h>
#include "sqstack.h"
sqstack *st_create(void)
{
sqstack *st;
st = malloc(sizeof(*st));
if (NULL == st)
return NULL;
st->top = -1;
return st;
}
int st_isempty(sqstack *st)
{
return (-1 == st->top);
}
int st_push(sqstack *st, type *data)
{
if (SIZE - 1 == st->top)
return -1;
st->data[++st->top] = *data;
return 0;
}
/* 取出栈顶元素 */
int st_pop(sqstack *st, type *data)
{
if (st_isempty(st))
return -1;
*data = st->data[st->top--];
return 0;
}
/* 查看栈顶元素 */
int st_top(sqstack *st, type *data)
{
if (st_isempty(st))
return -1;
*data = st->data[st->top];
return 0;
}
void st_travel(sqstack *st)
{
if (st_isempty(st))
return;
int i;
for (i = 0; i <= st->top; i++)
printf("%d ", st->data[i]);
printf("\n");
}
void st_destroy(sqstack *st)
{
free(st);
}

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#ifndef SQSTACK_H__
#define SQSTACK_H__
#define SIZE 32
typedef int type;
typedef struct node_st
{
type data[SIZE];
int top;
} sqstack;
sqstack *st_create(void);
int st_isempty(sqstack *);
int st_push(sqstack *, type *);
/* 取出栈顶元素 */
int st_pop(sqstack *, type *);
/* 查看栈顶元素 */
int st_top(sqstack *, type *);
void st_travel(sqstack *);
void st_destroy(sqstack *);
#endif

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# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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#include <stdio.h>
#include <stdlib.h>
#include "sqstack.h"
// !!! 课程不完整,程序未写完
// TODO: snum和sop需要不同的datatype
static void compute(sqstack *snum, int *op)
{
datatype n1, n2, n;
st_pop(snum, &n2);
st_pop(snum, &n1);
switch (*op)
{
case '+': n = n1 + n2; break;
case '-': n = n1 - n2; break;
case '*': n = n1 * n2; break;
case '/': n = n1 / n2; break;
default: exit(1);
}
st_push(snum, &n);
}
static deal_bracket(sqstack *snum, sqstack *sop)
{
datatype old_op;
st_top(sop, &old_op);
while (old_op != '(')
{
st_pop(sop, &old_op);
compute(snum, &old_op);
st_top(sop, &old_op);
}
st_pop(sop, &old_op);
}
static int get_pri(int op)
{
switch (op)
{
case '(': return 0;
case '+':
case '-': return 1;
case '*':
case '/': return 2;
}
}
static void deal_op(sqstack *snum, sqstack *sop, char op)
{
datatype old_op;
if (st_isempty(sop) || op == '(')
{
st_push(sop, &op);
return;
}
st_top(sop, &old_op);
if (get_pri(op) > get_pri(old_op))
{
st_push(sop, &op);
return;
}
while (get_pri(op) <= get_pri(old_op))
{
st_pop(sop, &old_op);
compute(snum, &old_op);
if (st_isempty(sop))
break;
st_top(sop, &old_op);
}
st_push(sop, &op);
}
int main()
{
int i;
char str[] = "(11+3)*2-5";
sqstack *snum, *sop;
int value = 0;
int flag = 0;
int old_op;
snum = st_create();
if (NULL == snum)
exit(1);
sop = st_create();
if (NULL == sop)
exit(1);
while (str[i] != '\n')
{
if (str[i] >= '0' && str[i] <= '9')
{
value = 10 * value + (str[i] - '0');
flag = 1;
}
else // is a op
{
if (flag)
{
st_push(snum, &value);
flag = 0;
value = 0;
}
if (str[i] == ')')
{
deal_bracket(snum, sop);
}
else // ( + - * /
{
deal_op(snum, sop, str[i]);
}
}
i++;
}
if (flag)
st_push(snum, &value);
while (!st_isempty(sop))
{
st_pop(sop, &old_op);
compute(snum, &old_op);
}
st_destroy(snum);
st_destroy(sop);
exit(0);
}

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#include <stdio.h>
#include <stdlib.h>
#include "sqstack.h"
sqstack *st_create(void)
{
sqstack *st;
st = malloc(sizeof(*st));
if (NULL == st)
return NULL;
st->top = -1;
return st;
}
int st_isempty(sqstack *st)
{
return (-1 == st->top);
}
int st_push(sqstack *st, datatype *data)
{
if (MAXSIZE - 1 == st->top)
return -1;
st->data[++st->top] = *data;
return 0;
}
/* 取出栈顶元素 */
int st_pop(sqstack *st, datatype *data)
{
if (st_isempty(st))
return -1;
*data = st->data[st->top--];
return 0;
}
/* 查看栈顶元素 */
int st_top(sqstack *st, datatype *data)
{
if (st_isempty(st))
return -1;
*data = st->data[st->top];
return 0;
}
void st_travel(sqstack *st)
{
if (st_isempty(st))
return;
int i;
for (i = 0; i <= st->top; i++)
printf("%d ", st->data[i]);
printf("\n");
}
void st_destroy(sqstack *st)
{
free(st);
}

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#ifndef SQSTACK_H__
#define SQSTACK_H__
#define MAXSIZE 32
typedef int datatype;
typedef struct node_st
{
datatype data[MAXSIZE];
int top;
} sqstack;
sqstack *st_create(void);
int st_isempty(sqstack *);
int st_push(sqstack *, datatype *);
/* 取出栈顶元素 */
int st_pop(sqstack *, datatype *);
/* 查看栈顶元素 */
int st_top(sqstack *, datatype *);
void st_travel(sqstack *);
void st_destroy(sqstack *);
#endif

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#include <stdio.h>
#include <stdlib.h>
#include "sqlist.h"
int main()
{
sqlist *list = NULL;
sqlist *list1 = NULL;
datatype arr[] = {12, 23, 34, 45, 56};
datatype arr1[] = {89, 90, 78, 67, 56, 43};
int i, err;
list = sqlist_create();
// sqlist_create1(&list);
if (NULL == list)
{
fprintf(stderr, "sqlist_create() failed!\n");
exit(1);
}
list1 = sqlist_create();
if (NULL == list1)
{
fprintf(stderr, "sqlist_create() failed!\n");
exit(1);
}
for (i = 0; i < sizeof(arr) / sizeof(*arr); i++)
{
// !!! '=' 的优先级低于 '!='
if ((err = sqlist_insert(list, 0, &arr[i])) != 0)
{
if (-1 == err)
fprintf(stderr, "The arr is full.\n");
else if (-2 == err)
fprintf(stderr, "The pos you want to insert is wrong.\n");
else
fprintf(stderr, "Error!\n");
exit(1);
}
}
for (i = 0; i < sizeof(arr1) / sizeof(*arr1); i++)
{
// !!! '=' 的优先级低于 '!='
if ((err = sqlist_insert(list1, 0, &arr1[i])) != 0)
{
if (-1 == err)
fprintf(stderr, "The arr is full.\n");
else if (-2 == err)
fprintf(stderr, "The pos you want to insert is wrong.\n");
else
fprintf(stderr, "Error!\n");
exit(1);
}
}
// !!! 用打印行号排查段错误
// printf("%d\n", __LINE__);
sqlist_display(list);
sqlist_display(list1);
sqlist_union(list, list1);
sqlist_display(list);
#if 0
sqlist_delete(list, 1);
sqlist_display(list);
#endif
sqlist_destroy(list);
sqlist_destroy(list1);
exit(0);
}

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all:main
main:main.o sqlist.o
$(CC) $^ -o $@
clean:
rm *.o main -rf

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#include <stdio.h>
#include <stdlib.h>
#include "sqlist.h"
sqlist *sqlist_create()
{
sqlist *me;
me = malloc(sizeof(*me));
if (NULL == me)
return NULL;
me->last = -1;
return me;
}
void sqlist_create1(sqlist **ptr)
{
*ptr = malloc(sizeof(**ptr));
if (NULL == *ptr)
return;
(*ptr)->last = -1;
return;
}
int sqlist_insert(sqlist *me, int i, datatype *data)
{
int j;
if (DATASIZE - 1 == me->last)
return -1;
if (i < 0 || i > me->last + 1)
return -2;
for (j = me->last; i <= j; j--)
{
me->data[j + 1] = me->data[j];
}
// TODO: 仅限常规数据结构
me->data[i] = *data;
me->last++;
return 0;
}
int sqlist_delete(sqlist *me, int i)
{
int j;
if (i < 0 || i > me->last)
return -1;
for (j = i + 1; j <= me->last; j++)
{
me->data[j - 1] = me->data[j];
}
me->last--;
return 0;
}
int sqlist_find(sqlist *me, datatype *data)
{
if (0 == sqlist_isempty(me))
return -1;
for (int i = 0; i < me->last; i++)
{
if (me->data[i] == *data)
return i;
}
return -2;
}
int sqlist_isempty(sqlist *me)
{
if (-1 == me->last)
return 0;
return -1;
}
int sqlist_setempty(sqlist *me)
{
me->last = -1;
return 0;
}
int sqlist_getnum(sqlist *me)
{
return me->last + 1;
}
void sqlist_display(sqlist *me)
{
if (-1 == me->last)
return;
for (int i = 0; i <= me->last; i++)
{
printf("%d ", me->data[i]);
}
printf("\n");
}
int sqlist_destroy(sqlist *me)
{
free(me);
return 0;
}
int sqlist_union(sqlist *list1, sqlist *list2)
{
// list1 -> 12 23 34 45 56
// list2 -> 78 89 56 23 10
int i = 0;
for (i = 0; i <= list2->last; i++)
{
if (sqlist_find(list1, &list2->data[i]) < 0)
{
sqlist_insert(list1, 0, &list2->data[i]);
}
}
}

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#ifndef SQLIST_H__
#define SQLIST_H__
#define DATASIZE 1024
typedef int datatype;
typedef struct node_st
{
datatype data[DATASIZE];
int last;
} sqlist;
sqlist *sqlist_create();
void sqlist_create1(sqlist **me);
int sqlist_insert(sqlist *, int i, datatype *data);
int sqlist_delete(sqlist *, int i);
int sqlist_find(sqlist *, datatype *data);
int sqlist_isempty(sqlist *);
int sqlist_setempty(sqlist *);
int sqlist_getnum(sqlist *);
void sqlist_display(sqlist *);
int sqlist_destroy(sqlist *);
int sqlist_union(sqlist *, sqlist *);
#endif

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#ifndef LINUX_LIST_H__
#define LINUX_LIST_H__
struct list_head
{
struct list_head *prev;
struct list_head *next;
};
#define LIST_HEAD_INIT(name) \
{ \
&(name), &(name) \
}
#define LIST_HEAD(name) struct list_head name = LIST_HEAD_INIT(name)
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
#define __list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
// 这个内核的链表仅包含两个指针,用来被数据包含
// 希望由嵌入的指针找回到完整的结构体
/**
* ptr->cur
* type->struct score_st
* member->node
*
*/
#define offsetof(TYPE, MEMBER) ((size_t) & ((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) \
({ \
const typeof(((type *)0)->member) *__mptr = (ptr); \
(type *)((char *)__mptr - offsetof(type, member)); \
})
#define list_entry(ptr, type, member) container_of(ptr, type, member)
#endif

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#include <stdio.h>
#include <stdlib.h>
#include "list.h"
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
struct list_head node;
int math;
int chinese;
};
static void print_s(struct score_st *d)
{
printf("%d %s %d %d \n", d->id, d->name, d->math, d->chinese);
}
int main()
{
int i;
struct score_st *datap;
struct list_head *cur;
LIST_HEAD(head);
for (i = 0; i < 7; i++)
{
datap = malloc(sizeof(*datap));
if (NULL == datap)
exit(1);
datap->id = i;
snprintf(datap->name, NAMESIZE, "stu%d", i);
datap->math = rand() % 100;
datap->chinese = rand() % 100;
list_add(&datap->node, &head);
}
__list_for_each(cur, &head)
{
datap = list_entry(cur, struct score_st, node);
print_s(datap);
}
__list_for_each(cur, &head)
{
datap = list_entry(cur, struct score_st, node);
if (5 == datap->id)
break;
}
if (cur == &head)
printf("Can not find!\n");
else
print_s(datap);
exit(0);
}

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# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
LLIST *llist_create(int initsize)
{
LLIST *new;
new = malloc(sizeof(*new)); // !!! 不是sizeof(initsize),也不是new,是*new
if (NULL == new)
return NULL;
new->size = initsize;
new->head.data = NULL;
new->head.prev = &new->head;
new->head.next = &new->head;
return new;
}
int llist_insert(LLIST *ptr, const void *data, int mode)
{
struct llist_node_st *newnode;
newnode = malloc(sizeof(*newnode));
if (NULL == newnode)
return -1;
newnode->data = malloc(ptr->size);
if (newnode->data == NULL)
return -2;
memcpy(newnode->data, data, ptr->size);
if (LLIST_FORWARD == mode)
{
newnode->prev = &ptr->head;
newnode->next = ptr->head.next;
}
else if (LLIST_BACKWARD == mode)
{
newnode->prev = ptr->head.prev;
newnode->next = &ptr->head;
}
else // error
{
return -3;
}
// !!! 妙啊
newnode->next->prev = newnode;
newnode->prev->next = newnode;
return 0;
}
static struct llist_node_st *find_(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
{
if (0 == cmp(key, cur->data))
break;
}
return cur; // 找不到的时候返回的cur就是ptr返回NULL
}
void *llist_find(LLIST *ptr, const void *key, llist_cmp *cmp)
{
return find_(ptr, key, cmp)->data;
}
int llist_delete(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
// !!!
node->prev->next = node->next;
node->next->prev = node->prev;
free(node->data);
free(node);
return 0;
}
int llist_fetch(LLIST *ptr, const void *key, llist_cmp *cmp, void *data)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
node->next->prev = node->prev;
node->prev->next = node->next;
if (data != NULL)
memcpy(data, node->data, ptr->size);
free(node->data);
free(node);
return 0;
}
void llist_travel(LLIST *ptr, llist_op *op)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
op(cur->data);
}
void llist_destroy(LLIST *ptr)
{
struct llist_node_st *cur, *next;
for (cur = ptr->head.next; cur != &ptr->head; cur = next)
{
next = cur->next;
free(cur->data);
free(cur);
}
free(ptr);
}

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@@ -0,0 +1,37 @@
#ifndef LLIST_H__
#define LLIST_H__
#define LLIST_FORWARD 1
#define LLIST_BACKWARD 2
struct llist_node_st
{
void *data;
struct llist_node_st *prev;
struct llist_node_st *next;
};
typedef struct
{
int size;
struct llist_node_st head;
} LLIST;
typedef void llist_op(const void *);
typedef int llist_cmp(const void *, const void *);
LLIST *llist_create(int initsize);
int llist_insert(LLIST *ptr, const void *data, int mode);
void *llist_find(LLIST *ptr, const void *key, llist_cmp *);
int llist_delete(LLIST *, const void *key, llist_cmp *);
int llist_fetch(LLIST *, const void *key, llist_cmp *, void *data);
void llist_travel(LLIST *ptr, llist_op *op);
void llist_destroy(LLIST *ptr);
#endif

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@@ -0,0 +1,95 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
void print_s(const void *record)
{
const struct score_st *r = record;
printf("%d %s %d %d\n", r->id, r->name, r->math, r->chinese);
}
int id_cmp(const void *key, const void *record)
{
const int *k = key;
const struct score_st *r = record;
return (*k - r->id);
}
int name_cmp(const void *key, const void *record)
{
const char *k = key;
const struct score_st *r = record;
return strcmp(k, r->name);
}
int main()
{
LLIST *handler;
int i, ret;
struct score_st tmp;
handler = llist_create(sizeof(struct score_st));
if (NULL == handler)
exit(1);
for (i = 0; i < 7; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "std%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
ret = llist_insert(handler, &tmp, LLIST_FORWARD);
if (ret)
exit(1);
}
llist_travel(handler, print_s);
printf("\n\n");
// int id = 3;
char *del_name = "std6";
// ret = llist_delete(handler, &id, id_cmp);
ret = llist_delete(handler, del_name, name_cmp);
if (ret)
printf("llist_deleter failed!\n");
llist_travel(handler, print_s);
#if 0
int id = 3;
struct score_st *data;
data = llist_find(handler, &id, id_cmp);
if (NULL == data)
printf("Can not find!\n");
else
print_s(data);
#endif
llist_destroy(handler);
exit(0);
}

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,130 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
LLIST *llist_create(int initsize)
{
LLIST *new;
new = malloc(sizeof(*new)); // !!! 不是sizeof(initsize),也不是new,是*new
if (NULL == new)
return NULL;
new->size = initsize;
new->head.prev = &new->head;
new->head.next = &new->head;
return new;
}
int llist_insert(LLIST *ptr, const void *data, int mode)
{
struct llist_node_st *newnode;
newnode = malloc(sizeof(*newnode) + ptr->size); // -4
if (NULL == newnode)
return -1;
memcpy(newnode->data, data, ptr->size);
if (LLIST_FORWARD == mode)
{
newnode->prev = &ptr->head;
newnode->next = ptr->head.next;
}
else if (LLIST_BACKWARD == mode)
{
newnode->prev = ptr->head.prev;
newnode->next = &ptr->head;
}
else // error
{
return -3;
}
// !!! 妙啊
newnode->next->prev = newnode;
newnode->prev->next = newnode;
return 0;
}
static struct llist_node_st *find_(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
{
if (0 == cmp(key, cur->data))
break;
}
return cur; // 找不到的时候返回的cur就是ptr返回NULL
}
void *llist_find(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return NULL;
return node->data;
}
int llist_delete(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
// !!!
node->prev->next = node->next;
node->next->prev = node->prev;
free(node);
return 0;
}
int llist_fetch(LLIST *ptr, const void *key, llist_cmp *cmp, void *data)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
node->next->prev = node->prev;
node->prev->next = node->next;
if (data != NULL)
memcpy(data, node->data, ptr->size);
free(node);
return 0;
}
void llist_travel(LLIST *ptr, llist_op *op)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
op(cur->data);
}
void llist_destroy(LLIST *ptr)
{
struct llist_node_st *cur, *next;
for (cur = ptr->head.next; cur != &ptr->head; cur = next)
{
next = cur->next;
free(cur);
}
free(ptr);
}

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@@ -0,0 +1,39 @@
#ifndef LLIST_H__
#define LLIST_H__
#define LLIST_FORWARD 1
#define LLIST_BACKWARD 2
// !!! 变长结构体
struct llist_node_st
{
struct llist_node_st *prev;
struct llist_node_st *next;
// data要放在最后
char data[1]; // 占位符数据的起始。C99才只是[0]
};
typedef struct
{
int size;
struct llist_node_st head;
} LLIST;
typedef void llist_op(const void *);
typedef int llist_cmp(const void *, const void *);
LLIST *llist_create(int initsize);
int llist_insert(LLIST *ptr, const void *data, int mode);
void *llist_find(LLIST *ptr, const void *key, llist_cmp *);
int llist_delete(LLIST *, const void *key, llist_cmp *);
int llist_fetch(LLIST *, const void *key, llist_cmp *, void *data);
void llist_travel(LLIST *ptr, llist_op *op);
void llist_destroy(LLIST *ptr);
#endif

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@@ -0,0 +1,95 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
void print_s(const void *record)
{
const struct score_st *r = record;
printf("%d %s %d %d\n", r->id, r->name, r->math, r->chinese);
}
int id_cmp(const void *key, const void *record)
{
const int *k = key;
const struct score_st *r = record;
return (*k - r->id);
}
int name_cmp(const void *key, const void *record)
{
const char *k = key;
const struct score_st *r = record;
return strcmp(k, r->name);
}
int main()
{
LLIST *handler;
int i, ret;
struct score_st tmp;
handler = llist_create(sizeof(struct score_st));
if (NULL == handler)
exit(1);
for (i = 0; i < 7; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "std%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
ret = llist_insert(handler, &tmp, LLIST_FORWARD);
if (ret)
exit(1);
}
llist_travel(handler, print_s);
printf("\n\n");
// int id = 3;
char *del_name = "std6";
// ret = llist_delete(handler, &id, id_cmp);
ret = llist_delete(handler, del_name, name_cmp);
if (ret)
printf("llist_deleter failed!\n");
llist_travel(handler, print_s);
#if 0
int id = 3;
struct score_st *data;
data = llist_find(handler, &id, id_cmp);
if (NULL == data)
printf("Can not find!\n");
else
print_s(data);
#endif
llist_destroy(handler);
exit(0);
}

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,142 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
int llist_insert(LLIST *ptr, const void *data, int mode);
void *llist_find(LLIST *ptr, const void *key, llist_cmp *);
int llist_delete(LLIST *, const void *key, llist_cmp *);
int llist_fetch(LLIST *, const void *key, llist_cmp *, void *data);
void llist_travel(LLIST *ptr, llist_op *op);
LLIST *llist_create(int initsize)
{
LLIST *new;
new = malloc(sizeof(*new)); // !!! 不是sizeof(initsize),也不是new,是*new
if (NULL == new)
return NULL;
new->size = initsize;
new->head.prev = &new->head;
new->head.next = &new->head;
new->insert = llist_insert;
new->delete = llist_delete;
new->find = llist_find;
new->fetch = llist_fetch;
new->travel = llist_travel;
return new;
}
int llist_insert(LLIST *ptr, const void *data, int mode)
{
struct llist_node_st *newnode;
newnode = malloc(sizeof(*newnode) + ptr->size); // -4
if (NULL == newnode)
return -1;
memcpy(newnode->data, data, ptr->size);
if (LLIST_FORWARD == mode)
{
newnode->prev = &ptr->head;
newnode->next = ptr->head.next;
}
else if (LLIST_BACKWARD == mode)
{
newnode->prev = ptr->head.prev;
newnode->next = &ptr->head;
}
else // error
{
return -3;
}
// !!! 妙啊
newnode->next->prev = newnode;
newnode->prev->next = newnode;
return 0;
}
static struct llist_node_st *find_(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
{
if (0 == cmp(key, cur->data))
break;
}
return cur; // 找不到的时候返回的cur就是ptr返回NULL
}
void *llist_find(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return NULL;
return node->data;
}
int llist_delete(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
// !!!
node->prev->next = node->next;
node->next->prev = node->prev;
free(node);
return 0;
}
int llist_fetch(LLIST *ptr, const void *key, llist_cmp *cmp, void *data)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
node->next->prev = node->prev;
node->prev->next = node->next;
if (data != NULL)
memcpy(data, node->data, ptr->size);
free(node);
return 0;
}
void llist_travel(LLIST *ptr, llist_op *op)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
op(cur->data);
}
void llist_destroy(LLIST *ptr)
{
struct llist_node_st *cur, *next;
for (cur = ptr->head.next; cur != &ptr->head; cur = next)
{
next = cur->next;
free(cur);
}
free(ptr);
}

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@@ -0,0 +1,38 @@
#ifndef LLIST_H__
#define LLIST_H__
#define LLIST_FORWARD 1
#define LLIST_BACKWARD 2
typedef void llist_op(const void *);
typedef int llist_cmp(const void *, const void *);
// !!! 变长结构体
struct llist_node_st
{
struct llist_node_st *prev;
struct llist_node_st *next;
// data要放在最后
char data[1]; // 占位符数据的起始。C99才只是[0]
};
typedef struct llist_head
{
int size;
struct llist_node_st head;
int (*insert)(struct llist_head *, const void *, int);
void *(*find)(struct llist_head *, const void *, llist_cmp *);
int (*delete)(struct llist_head *, const void *, llist_cmp *);
int (*fetch)(struct llist_head *, const void *, llist_cmp *, void *);
void (*travel)(struct llist_head *, llist_op *);
} LLIST;
LLIST *llist_create(int initsize);
void llist_destroy(LLIST *ptr);
#endif

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@@ -0,0 +1,97 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
void print_s(const void *record)
{
const struct score_st *r = record;
printf("%d %s %d %d\n", r->id, r->name, r->math, r->chinese);
}
int id_cmp(const void *key, const void *record)
{
const int *k = key;
const struct score_st *r = record;
return (*k - r->id);
}
int name_cmp(const void *key, const void *record)
{
const char *k = key;
const struct score_st *r = record;
return strcmp(k, r->name);
}
int main()
{
LLIST *handler;
int i, ret;
struct score_st tmp;
handler = llist_create(sizeof(struct score_st));
if (NULL == handler)
exit(1);
for (i = 0; i < 7; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "std%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
ret = handler->insert(handler, &tmp, LLIST_FORWARD);
if (ret)
exit(1);
}
handler->travel(handler, print_s);
#if 0
printf("\n\n");
// int id = 3;
char *del_name = "std6";
// ret = llist_delete(handler, &id, id_cmp);
ret = llist_delete(handler, del_name, name_cmp);
if (ret)
printf("llist_deleter failed!\n");
llist_travel(handler, print_s);
int id = 3;
struct score_st *data;
data = llist_find(handler, &id, id_cmp);
if (NULL == data)
printf("Can not find!\n");
else
print_s(data);
#endif
llist_destroy(handler);
exit(0);
}

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,153 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
// !!! 变长结构体
struct llist_node_st
{
struct llist_node_st *prev;
struct llist_node_st *next;
// data要放在最后
char data[1]; // 占位符数据的起始。C99才只是[0]
};
struct llist_head_st
{
int size;
struct llist_node_st head;
};
LLIST *llist_create(int initsize)
{
struct llist_head_st *new;
new = malloc(sizeof(*new)); // !!! 不是sizeof(initsize),也不是new,是*new
if (NULL == new)
return NULL;
new->size = initsize;
new->head.prev = &new->head;
new->head.next = &new->head;
return new;
}
int llist_insert(LLIST *p, const void *data, int mode)
{
struct llist_node_st *newnode;
struct llist_head_st *ptr = p;
newnode = malloc(sizeof(*newnode) + ptr->size); // -4
if (NULL == newnode)
return -1;
memcpy(newnode->data, data, ptr->size);
if (LLIST_FORWARD == mode)
{
newnode->prev = &ptr->head;
newnode->next = ptr->head.next;
}
else if (LLIST_BACKWARD == mode)
{
newnode->prev = ptr->head.prev;
newnode->next = &ptr->head;
}
else // error
{
return -3;
}
// !!! 妙啊
newnode->next->prev = newnode;
newnode->prev->next = newnode;
return 0;
}
static struct llist_node_st *find_(struct llist_head_st *ptr,
const void *key,
llist_cmp *cmp)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
{
if (0 == cmp(key, cur->data))
break;
}
return cur; // 找不到的时候返回的cur就是ptr返回NULL
}
void *llist_find(LLIST *p, const void *key, llist_cmp *cmp)
{
struct llist_head_st *ptr = p;
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return NULL;
return node->data;
}
int llist_delete(LLIST *p, const void *key, llist_cmp *cmp)
{
struct llist_head_st *ptr = p;
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
// !!!
node->prev->next = node->next;
node->next->prev = node->prev;
free(node);
return 0;
}
int llist_fetch(LLIST *p, const void *key, llist_cmp *cmp, void *data)
{
struct llist_head_st *ptr = p;
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
node->next->prev = node->prev;
node->prev->next = node->next;
if (data != NULL)
memcpy(data, node->data, ptr->size);
free(node);
return 0;
}
void llist_travel(LLIST *p, llist_op *op)
{
struct llist_head_st *ptr = p;
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
op(cur->data);
}
void llist_destroy(LLIST *p)
{
struct llist_head_st *ptr = p;
struct llist_node_st *cur, *next;
for (cur = ptr->head.next; cur != &ptr->head; cur = next)
{
next = cur->next;
free(cur);
}
free(ptr);
}

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@@ -0,0 +1,27 @@
#ifndef LLIST_H__
#define LLIST_H__
#define LLIST_FORWARD 1
#define LLIST_BACKWARD 2
// !!! 实现了隐藏 LLIST 的实现方法
typedef void LLIST;
typedef void llist_op(const void *);
typedef int llist_cmp(const void *, const void *);
LLIST *llist_create(int initsize);
int llist_insert(LLIST *, const void *data, int mode);
void *llist_find(LLIST *, const void *key, llist_cmp *);
int llist_delete(LLIST *, const void *key, llist_cmp *);
int llist_fetch(LLIST *, const void *key, llist_cmp *, void *data);
void llist_travel(LLIST *, llist_op *);
void llist_destroy(LLIST *);
#endif

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@@ -0,0 +1,95 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
void print_s(const void *record)
{
const struct score_st *r = record;
printf("%d %s %d %d\n", r->id, r->name, r->math, r->chinese);
}
int id_cmp(const void *key, const void *record)
{
const int *k = key;
const struct score_st *r = record;
return (*k - r->id);
}
int name_cmp(const void *key, const void *record)
{
const char *k = key;
const struct score_st *r = record;
return strcmp(k, r->name);
}
int main()
{
LLIST *handler;
int i, ret;
struct score_st tmp;
handler = llist_create(sizeof(struct score_st));
if (NULL == handler)
exit(1);
for (i = 0; i < 7; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "std%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
ret = llist_insert(handler, &tmp, LLIST_FORWARD);
if (ret)
exit(1);
}
llist_travel(handler, print_s);
printf("\n\n");
// int id = 3;
char *del_name = "std6";
// ret = llist_delete(handler, &id, id_cmp);
ret = llist_delete(handler, del_name, name_cmp);
if (ret)
printf("llist_deleter failed!\n");
llist_travel(handler, print_s);
#if 0
int id = 3;
struct score_st *data;
data = llist_find(handler, &id, id_cmp);
if (NULL == data)
printf("Can not find!\n");
else
print_s(data);
#endif
llist_destroy(handler);
exit(0);
}

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@@ -0,0 +1,156 @@
#include <stdio.h>
#include <stdlib.h>
#include "list.h"
list *list_create()
{
list *me;
me = malloc(sizeof(*me));
if (NULL == me)
return NULL;
me->next = NULL;
return me;
}
// 从第一个有效节点作为第0个
int list_insert_at(list *me, int i, datatype *data)
{
int k = 0;
list *node = me, *newnode;
if (i < 0)
return -1;
// return -EINVAL;
while (k < i && node != NULL)
{
node = node->next;
k++;
}
if (NULL != node)
{
newnode = malloc(sizeof(*newnode));
if (NULL == newnode)
return -2;
newnode->data = *data;
newnode->next = NULL;
newnode->next = node->next;
node->next = newnode;
return 0;
}
else
return -3;
}
// 有序插入
int list_order_insert(list *me, datatype *data)
{
list *p = me, *q;
while (p->next && p->next->data < *data)
p = p->next;
q = malloc(sizeof(*q));
if (NULL == q)
return -1;
q->data = *data;
q->next = p->next;
p->next = q;
return 0;
}
int list_delete_at(list *me, int i, datatype *data)
{
int k = 0;
list *p = me, *q;
*data = -1;
if (i < 0)
return -1;
while (k < i)
{
p = p->next;
k++;
}
if (p)
{
q = p->next;
p->next = q->next;
*data = q->data;
free(q);
q = NULL;
return 0;
}
else
return -2;
}
int list_delete(list *me, datatype *data)
{
list *p = me, *q;
while (p->next && p->next->data != *data)
p = p->next;
if (NULL == p->next)
return -1;
else
{
q = p->next;
p->next = q->next;
free(q);
q = NULL;
}
return 0;
}
int list_isempty(list *me)
{
if (NULL == me->next)
return 0;
return 1;
}
void list_display(list *me)
{
list *node = me->next;
if (0 == list_isempty(me))
return;
while (NULL != node)
{
printf("%d ", node->data);
node = node->next;
}
printf("\n");
return;
}
void list_destroy(list *me)
{
list *node, *next;
for (node = me->next; node != NULL; node = next)
{
next = node->next;
free(node);
}
free(me);
return;
}

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@@ -0,0 +1,26 @@
#ifndef LIST_H__
#define LIST_H__
typedef int datatype;
typedef struct node_st
{
datatype data;
struct node_st *next;
}list;
list *list_create();
int list_insert_at(list *me, int i, datatype *data);
int list_order_insert(list *me, datatype *data);
int list_delete_at(list *me, int i, datatype *data);
int list_delete(list *me, datatype *data);
int list_isempty(list *me);
void list_display(list *me);
void list_destroy(list *me);
#endif

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@@ -0,0 +1,44 @@
#include <stdio.h>
#include <stdlib.h>
#include "list.h"
int main()
{
list *l;
datatype arr[] = {12, 9, 23, 2, 34, 6, 45};
l = list_create();
if (NULL == l)
exit(1);
for (int i = 0; i < sizeof(arr) / sizeof(*arr); i++)
{
// if (list_insert_at(l, 0, &arr[i]))
if (list_order_insert(l, &arr[i]))
exit(1);
}
list_display(l);
datatype value;
int err;
err = list_delete_at(l, 2, &value);
if (err)
exit(1);
list_display(l);
printf("delete:%d\n", value);
#if 0
int value = 12;
list_delete(l, &value);
list_display(l);
#endif
list_destroy(l);
exit(0);
}

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@@ -0,0 +1,7 @@
all:main
main:main.o list.o
$(CC) $^ -o $@
clean:
rm *.o main -rf

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@@ -0,0 +1,117 @@
#include <stdio.h>
#include <stdlib.h>
#define JOSE_NUM 8
typedef struct node_st
{
int data;
struct node_st *next;
} list;
// try something
#if 0
list *jose_create(int a[], int n)
{
list *me, *p;
me = malloc(sizeof(*me));
if (NULL == me)
return NULL;
for (int i = 0; i < n; i++)
{
me->data = me;
p = malloc(sizeof(*p));
p = me;
p->data = a[i];
me->next = p;
}
return me;
}
#endif
list *jose_create(int n)
{
list *me, *newnode, *cur;
int i = 1;
me = malloc(sizeof(*me));
if (NULL == me)
return NULL;
me->data = i;
me->next = me;
i++;
cur = me;
for (; i <= n; i++)
{
newnode = malloc(sizeof(*newnode));
if (NULL == newnode)
return NULL;
newnode->data = i;
newnode->next = me;
cur->next = newnode;
cur = newnode;
}
return me;
}
void jose_show(list *me)
{
list *list;
for (list = me; list->next != me; list = list->next)
{
// sleep(1);
printf("%d ", list->data);
// fflush(NULL);
}
printf("%d\n", list->data);
}
void jose_kill(list **me, int n)
{
list *cur = *me, *node;
int i = 1;
while (cur != cur->next)
{
while (i < n)
{
node = cur;
cur = cur->next;
i++;
}
printf("%d ", cur->data);
node->next = cur->next;
free(cur);
cur = node->next;
i = 1;
}
*me = cur;
printf("\n");
}
int main()
{
list *list;
list = jose_create(JOSE_NUM);
jose_show(list);
jose_kill(&list, 3);
jose_show(list);
exit(0);
}

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@@ -0,0 +1,48 @@
#include <stdio.h>
#include <stdlib.h>
#include "nohead.h"
int main()
{
int i, ret;
struct node_st *list = NULL;
struct score_st tmp;
for (i = 0; i < 7; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "stu%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
// list = list_insert(list, &tmp);
ret = list_insert(&list, &tmp);
if (0 != ret)
exit(1);
}
list_show(list);
printf("\n\n");
int id = 13;
struct score_st *ptr;
ptr = list_find(&list, id);
if (NULL == ptr)
printf("Can not find!\n");
else
printf("%d %s %d %d", ptr->id, ptr->name, ptr->math, ptr->chinese);
#if 0
list_delete(&list);
list_show(list);
#endif
list_destroy(&list);
exit(0);
}

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@@ -0,0 +1,7 @@
all:main
main:main.o nohead.o
$(CC) $^ -o $@
clean:
rm *.o main -rf

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@@ -0,0 +1,106 @@
#include <stdio.h>
#include <stdlib.h>
#include "nohead.h"
#if 0
struct node_st *list_insert(struct node_st *list, struct score_st *data)
{
struct node_st *new;
new = malloc(sizeof(*new));
if (NULL == new)
return NULL;
new->data = *data;
new->next = list;
list = new;
return list;
}
#endif
int list_insert(struct node_st **list, struct score_st *data)
{
struct node_st *new;
new = malloc(sizeof(*new));
if (NULL == new)
return -1;
new->data = *data;
new->next = *list;
*list = new;
return 0;
}
void list_show(struct node_st *list)
{
struct node_st *cur;
for (cur = list; NULL != cur; cur = cur->next)
{
printf("%d %s %d %d\n",
cur->data.id,
cur->data.name,
cur->data.math,
cur->data.chinese);
}
}
// 删除首位
int list_delete(struct node_st **list)
{
struct node_st *cur;
if (NULL == *list)
return -1;
cur = *list;
*list = (*list)->next;
free(cur);
return 0;
}
struct score_st *list_find(struct node_st **list, int id)
{
struct node_st *cur;
if (NULL == *list)
return NULL;
// for (cur = *list; NULL != cur->next; cur = cur->next)
// !!! 是cur不为空
for (cur = *list; NULL != cur; cur = cur->next)
{
if (id == cur->data.id)
{
// printf("%d %s %d %d\n",
// cur->data.id,
// cur->data.name,
// cur->data.math,
// cur->data.chinese);
return &(cur->data);
}
}
return NULL;
}
int list_destroy(struct node_st **list)
{
struct node_st *cur;
if (NULL == list)
return -1;
for (cur = *list; NULL != cur; cur = *list)
{
*list = cur->next;
free(cur);
}
}

View File

@@ -0,0 +1,26 @@
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
struct node_st
{
struct score_st data;
struct node_st *next;
};
// struct node_st *list_insert(struct node_st *list, struct score_st *data);
int list_insert(struct node_st **list, struct score_st *data);
void list_show(struct node_st *list);
int list_delete(struct node_st **list);
struct score_st *list_find(struct node_st **list, int id);
int list_destroy(struct node_st **list);

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@@ -0,0 +1,114 @@
#include <stdio.h>
#include <stdlib.h>
typedef struct node_st
{
int coef;
int exp;
struct node_st *next;
} list;
list *poly_create(int a[][2], int n)
{
list *me, *newnode, *cur;
me = malloc(sizeof(me));
if (NULL == me)
return NULL;
me->next = NULL;
cur = me;
for (int i = 0; i < n; i++)
{
newnode = malloc(sizeof(*newnode));
if (NULL == newnode)
return NULL;
newnode->coef = a[i][0];
newnode->exp = a[i][1];
newnode->next = NULL;
cur->next = newnode;
cur = newnode;
}
return me;
}
void poly_show(list *me)
{
list *cur;
for (cur = me->next; NULL != cur; cur = cur->next)
{
printf("(%d %d) ", cur->coef, cur->exp);
}
printf("\n");
}
void poly_union(list *p1, list *p2)
{
list *p, *q, *r;
p = p1->next;
q = p2->next;
r = p1;
while (p && q)
{
if (p->exp < q->exp)
{
r->next = p;
r = p;
p = p->next;
}
else if (p->exp > q->exp)
{
r->next = q;
r = q;
q = q->next;
}
else
{
p->coef += q->coef;
if (p->coef)
{
r->next = p;
r = p;
}
p = p->next;
q = q->next;
}
}
if (NULL == p)
r->next = q;
else
r->next = p;
}
int main()
{
int a[][2] = {{5, 0}, {2, 1}, {8, 8}, {3, 16}};
int b[][2] = {{6, 1}, {16, 6}, {-8, 8}};
list *p1, *p2;
p1 = poly_create(a, 4);
if (NULL == p1)
exit(1);
p2 = poly_create(b, 3);
if (NULL == p2)
exit(1);
poly_show(p1);
poly_show(p2);
poly_union(p1, p2);
poly_show(p1);
exit(0);
}

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

View File

@@ -0,0 +1,39 @@
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
int main()
{
queue *sq;
datatype arr[] = {2, 34, 89, 12};
int i;
sq = qu_create();
if (NULL == sq)
exit(1);
for (i = 0; i < sizeof(arr) / sizeof(*arr); i++)
qu_enqueue(sq, &arr[i]);
qu_travel(sq);
datatype tmp;
qu_dequeue(sq, &tmp);
printf("DEQUEUE:%d\n", tmp);
#if 0
datatype tmp = 100;
int ret;
ret = qu_enqueue(sq, &tmp);
if (-1 == ret)
printf("Queue is full!\n");
else
qu_travel(sq);
#endif
qu_destroy(sq);
exit(0);
}

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@@ -0,0 +1,72 @@
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
queue *qu_create()
{
queue *sq;
sq = malloc(sizeof(*sq));
if (NULL == sq)
return NULL;
sq->head = 0;
sq->tail = 0;
return sq;
}
int qu_isempty(queue *sq)
{
return (sq->head == sq->tail);
}
int qu_enqueue(queue *sq, datatype *x)
{
if ((sq->tail + 1) % MAXSIZE == sq->head)
return -1;
sq->tail = (sq->tail + 1) % MAXSIZE;
sq->data[sq->tail] = *x;
return 0;
}
int qu_dequeue(queue *sq, datatype *x)
{
if (qu_isempty(sq))
return -1;
sq->head = (sq->head + 1) % MAXSIZE;
*x = sq->data[sq->head];
return 0;
}
void qu_travel(queue *sq)
{
if (sq->head == sq->tail)
return;
int i;
i = (sq->head + 1) % MAXSIZE;
while (i != sq->tail)
{
printf("%d ", sq->data[i]);
i = (i + 1) % MAXSIZE;
}
printf("%d \n", sq->data[i]);
}
void qu_clear(queue *sq)
{
sq->head = sq->tail;
}
void qu_destroy(queue *sq)
{
free(sq);
}

View File

@@ -0,0 +1,29 @@
#ifndef QUEUE_H__
#define QUEUE_H__
#define MAXSIZE 5
typedef int datatype;
typedef struct node_st
{
datatype data[MAXSIZE];
int head, tail;
} queue;
queue *qu_create();
int qu_isempty();
int qu_enqueue(queue *, datatype *);
int qu_dequeue(queue *, datatype *);
void qu_travel(queue *);
void qu_clear(queue *);
void qu_destroy(queue *);
#endif

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,130 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
LLIST *llist_create(int initsize)
{
LLIST *new;
new = malloc(sizeof(*new)); // !!! 不是sizeof(initsize),也不是new,是*new
if (NULL == new)
return NULL;
new->size = initsize;
new->head.prev = &new->head;
new->head.next = &new->head;
return new;
}
int llist_insert(LLIST *ptr, const void *data, int mode)
{
struct llist_node_st *newnode;
newnode = malloc(sizeof(*newnode) + ptr->size); // -4
if (NULL == newnode)
return -1;
memcpy(newnode->data, data, ptr->size);
if (LLIST_FORWARD == mode)
{
newnode->prev = &ptr->head;
newnode->next = ptr->head.next;
}
else if (LLIST_BACKWARD == mode)
{
newnode->prev = ptr->head.prev;
newnode->next = &ptr->head;
}
else // error
{
return -3;
}
// !!! 妙啊
newnode->next->prev = newnode;
newnode->prev->next = newnode;
return 0;
}
static struct llist_node_st *find_(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
{
if (0 == cmp(key, cur->data))
break;
}
return cur; // 找不到的时候返回的cur就是ptr返回NULL
}
void *llist_find(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return NULL;
return node->data;
}
int llist_delete(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
// !!!
node->prev->next = node->next;
node->next->prev = node->prev;
free(node);
return 0;
}
int llist_fetch(LLIST *ptr, const void *key, llist_cmp *cmp, void *data)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
node->next->prev = node->prev;
node->prev->next = node->next;
if (data != NULL)
memcpy(data, node->data, ptr->size);
free(node);
return 0;
}
void llist_travel(LLIST *ptr, llist_op *op)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
op(cur->data);
}
void llist_destroy(LLIST *ptr)
{
struct llist_node_st *cur, *next;
for (cur = ptr->head.next; cur != &ptr->head; cur = next)
{
next = cur->next;
free(cur);
}
free(ptr);
}

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@@ -0,0 +1,39 @@
#ifndef LLIST_H__
#define LLIST_H__
#define LLIST_FORWARD 1
#define LLIST_BACKWARD 2
// !!! 变长结构体
struct llist_node_st
{
struct llist_node_st *prev;
struct llist_node_st *next;
// data要放在最后
char data[1]; // 占位符数据的起始。C99才只是[0]
};
typedef struct
{
int size;
struct llist_node_st head;
} LLIST;
typedef void llist_op(const void *);
typedef int llist_cmp(const void *, const void *);
LLIST *llist_create(int initsize);
int llist_insert(LLIST *ptr, const void *data, int mode);
void *llist_find(LLIST *ptr, const void *key, llist_cmp *);
int llist_delete(LLIST *, const void *key, llist_cmp *);
int llist_fetch(LLIST *, const void *key, llist_cmp *, void *data);
void llist_travel(LLIST *ptr, llist_op *op);
void llist_destroy(LLIST *ptr);
#endif

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@@ -0,0 +1,56 @@
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
static int print_s(void *record)
{
struct score_st *r = record;
printf("%d %s %d %d\n", r->id, r->name, r->math, r->chinese);
}
int main()
{
QUEUE *qu;
struct score_st tmp;
int i, ret;
qu = queue_create(sizeof(struct score_st));
if (NULL == qu)
exit(1);
for (i = 0; i < 6; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "stu%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
if (0 != queue_en(qu, &tmp))
break;
}
while (1)
{
ret = queue_de(qu, &tmp);
if (-1 == ret)
break;
print_s(&tmp);
}
queue_destroy(qu);
exit(0);
}

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@@ -0,0 +1,26 @@
#include "queue.h"
QUEUE *queue_create(int size)
{
return llist_create(size);
}
int queue_en(QUEUE *ptr, const void *data)
{
llist_insert(ptr, data, LLIST_BACKWARD);
}
static int always_match(const void *p1, const void *p2)
{
return 0;
}
int queue_de(QUEUE *ptr, void *data)
{
return llist_fetch(ptr, (void *)0, always_match, data);
}
void queue_destroy(QUEUE *ptr)
{
llist_destroy(ptr);
}

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@@ -0,0 +1,16 @@
#ifndef QUEUE_H__
#define QUEUE_H__
#include "llist.h"
typedef LLIST QUEUE;
QUEUE *queue_create(int);
int queue_en(QUEUE *, const void *);
int queue_de(QUEUE *, void *);
void queue_destroy(QUEUE *);
#endif

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,41 @@
#include <stdio.h>
#include <stdlib.h>
#include "sqstack.h"
int main()
{
datatype arr[] = {19, 23, 0, 45, 67};
sqstack *st;
int i;
st = st_create();
if (NULL == st)
exit(1);
for (i = 0; i < sizeof(arr) / sizeof(*arr); i++)
st_push(st, &arr[i]);
st_travel(st);
datatype tmp;
while (0 == st_pop(st, &tmp))
{
printf("POP:%d\n", tmp);
}
#if 0
datatype tmp = 1;
int ret;
ret = st_push(st, &tmp);
if (0 != ret)
printf("st_push failed.\n");
else
st_travel(st);
st_destroy(st);
#endif
exit(0);
}

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@@ -0,0 +1,72 @@
#include <stdio.h>
#include <stdlib.h>
#include "sqstack.h"
sqstack *st_create(void)
{
sqstack *st;
st = malloc(sizeof(*st));
if (NULL == st)
return NULL;
st->top = -1;
return st;
}
int st_isempty(sqstack *st)
{
return (-1 == st->top);
}
int st_push(sqstack *st, datatype *data)
{
if (MAXSIZE - 1 == st->top)
return -1;
st->data[++st->top] = *data;
return 0;
}
/* 取出栈顶元素 */
int st_pop(sqstack *st, datatype *data)
{
if (st_isempty(st))
return -1;
*data = st->data[st->top--];
return 0;
}
/* 查看栈顶元素 */
int st_top(sqstack *st, datatype *data)
{
if (st_isempty(st))
return -1;
*data = st->data[st->top];
return 0;
}
void st_travel(sqstack *st)
{
if (st_isempty(st))
return;
int i;
for (i = 0; i <= st->top; i++)
printf("%d ", st->data[i]);
printf("\n");
}
void st_destroy(sqstack *st)
{
free(st);
}

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@@ -0,0 +1,30 @@
#ifndef SQSTACK_H__
#define SQSTACK_H__
#define MAXSIZE 5
typedef int datatype;
typedef struct node_st
{
datatype data[MAXSIZE];
int top;
} sqstack;
sqstack *st_create(void);
int st_isempty(sqstack *);
int st_push(sqstack *, datatype *);
/* 取出栈顶元素 */
int st_pop(sqstack *, datatype *);
/* 查看栈顶元素 */
int st_top(sqstack *, datatype *);
void st_travel(sqstack *);
void st_destroy(sqstack *);
#endif

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@@ -0,0 +1,31 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) -o $@ $^
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,130 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "llist.h"
LLIST *llist_create(int initsize)
{
LLIST *new;
new = malloc(sizeof(*new)); // !!! 不是sizeof(initsize),也不是new,是*new
if (NULL == new)
return NULL;
new->size = initsize;
new->head.prev = &new->head;
new->head.next = &new->head;
return new;
}
int llist_insert(LLIST *ptr, const void *data, int mode)
{
struct llist_node_st *newnode;
newnode = malloc(sizeof(*newnode) + ptr->size); // -4
if (NULL == newnode)
return -1;
memcpy(newnode->data, data, ptr->size);
if (LLIST_FORWARD == mode)
{
newnode->prev = &ptr->head;
newnode->next = ptr->head.next;
}
else if (LLIST_BACKWARD == mode)
{
newnode->prev = ptr->head.prev;
newnode->next = &ptr->head;
}
else // error
{
return -3;
}
// !!! 妙啊
newnode->next->prev = newnode;
newnode->prev->next = newnode;
return 0;
}
static struct llist_node_st *find_(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
{
if (0 == cmp(key, cur->data))
break;
}
return cur; // 找不到的时候返回的cur就是ptr返回NULL
}
void *llist_find(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return NULL;
return node->data;
}
int llist_delete(LLIST *ptr, const void *key, llist_cmp *cmp)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
// !!!
node->prev->next = node->next;
node->next->prev = node->prev;
free(node);
return 0;
}
int llist_fetch(LLIST *ptr, const void *key, llist_cmp *cmp, void *data)
{
struct llist_node_st *node;
node = find_(ptr, key, cmp);
if (node == &ptr->head)
return -1;
node->next->prev = node->prev;
node->prev->next = node->next;
if (data != NULL)
memcpy(data, node->data, ptr->size);
free(node);
return 0;
}
void llist_travel(LLIST *ptr, llist_op *op)
{
struct llist_node_st *cur;
for (cur = ptr->head.next; cur != &ptr->head; cur = cur->next)
op(cur->data);
}
void llist_destroy(LLIST *ptr)
{
struct llist_node_st *cur, *next;
for (cur = ptr->head.next; cur != &ptr->head; cur = next)
{
next = cur->next;
free(cur);
}
free(ptr);
}

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@@ -0,0 +1,39 @@
#ifndef LLIST_H__
#define LLIST_H__
#define LLIST_FORWARD 1
#define LLIST_BACKWARD 2
// !!! 变长结构体
struct llist_node_st
{
struct llist_node_st *prev;
struct llist_node_st *next;
// data要放在最后
char data[1]; // 占位符数据的起始。C99才只是[0]
};
typedef struct
{
int size;
struct llist_node_st head;
} LLIST;
typedef void llist_op(const void *);
typedef int llist_cmp(const void *, const void *);
LLIST *llist_create(int initsize);
int llist_insert(LLIST *ptr, const void *data, int mode);
void *llist_find(LLIST *ptr, const void *key, llist_cmp *);
int llist_delete(LLIST *, const void *key, llist_cmp *);
int llist_fetch(LLIST *, const void *key, llist_cmp *, void *data);
void llist_travel(LLIST *ptr, llist_op *op);
void llist_destroy(LLIST *ptr);
#endif

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@@ -0,0 +1,55 @@
#include <stdio.h>
#include <stdlib.h>
#include <stack.h>
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
static int print_s(void *record)
{
struct score_st *r = record;
printf("%d %s %d %d\n", r->id, r->name, r->math, r->chinese);
}
int main()
{
STACK *st;
struct score_st tmp;
int i, ret;
st = stack_create(sizeof(struct score_st));
if (NULL == st)
exit(1);
for (i = 0; i < 7; i++)
{
tmp.id = i;
snprintf(tmp.name, NAMESIZE, "stu%d", i);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
if (stack_push(st, &tmp))
exit(1);
}
while (1)
{
ret = stack_pop(st, &tmp);
if (-1 == ret)
break;
print_s(&tmp);
}
stack_destroy(st);
exit(0);
}

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@@ -0,0 +1,29 @@
#include <stdio.h>
#include "stack.h"
LLIST *stack_create(int initsize)
{
return llist_create(initsize);
}
int stack_push(STACK *ptr, const void *data)
{
return llist_insert(ptr, data, LLIST_FORWARD);
}
static int always_match(const void *p1, const void *p2)
{
return 0;
}
int stack_pop(STACK *ptr, void *data)
{
// !!! 假接口
return llist_fetch(ptr, (void *)0, always_match, data);
}
void stack_destroy(STACK *ptr)
{
llist_destroy(ptr);
}

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@@ -0,0 +1,16 @@
#ifndef STACK_H__
#define STACK_H__
#include "llist.h"
typedef LLIST STACK;
STACK *stack_create(int);
int stack_push(STACK *, const void *data);
int stack_pop(STACK *, void *data);
void stack_destroy(STACK *);
#endif

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@@ -0,0 +1,35 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
LDFLAGS=-L/usr/local/lib
LDLIBS=-lqueue -lllist
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) $(LDFLAGS) -o $@ $^ $(LDLIBS)
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,362 @@
#include <stdio.h>
#include <stdlib.h>
#include <queue.h>
#define NAMESIZE 32
struct score_st
{
int id;
char name[NAMESIZE];
int math;
int chinese;
};
struct node_st
{
struct score_st data;
struct node_st *l, *r;
};
struct node_st *tree = NULL;
/**
* @brief 插入节点
* @details
* 小左大右
*
* !!! 为什么要传入二级指针
* !!! 因为你可能改变的是根节点自身,不仅仅是改变根节点指向的值。
* !!! 要改变一级指针本身,就需要传入二级指针。
*
* @param root
* @param data
* @return int
*/
static int insert(struct node_st **root, struct score_st *data)
{
struct node_st *node;
if (NULL == *root)
{
node = malloc(sizeof(*node));
if (NULL == node)
return -1;
node->data = *data;
node->l = NULL;
node->r = NULL;
*root = node;
return 0;
}
if (data->id <= (*root)->data.id)
return insert(&(*root)->l, data);
return insert(&(*root)->r, data);
}
struct score_st *find(struct node_st *root, int id)
{
if (NULL == root)
return NULL;
if (id == root->data.id)
return &root->data;
if (id < root->data.id)
return find(root->l, id);
return find(root->r, id);
}
static void print_s(struct score_st *d)
{
printf("%d %s %d %d\n", d->id, d->name, d->math, d->chinese);
}
static void draw_(struct node_st *root, int level)
{
if (NULL == root)
return;
draw_(root->r, level + 1);
for (int i = 0; i < level; i++)
printf(" ");
print_s(&root->data);
draw_(root->l, level + 1);
}
/**
* @brief 绘制树
* @details
* 躺下来,根在左,子节点在右。
* 这样子,深度即制表符个数。
*D
* @param root
*/
static void draw(struct node_st *root)
{
draw_(root, 0);
printf("\n\n");
// getchar();
}
/**
* @brief 计算某个节点的节点总个数
* @details
*
* @param root
* @return int
*/
static int get_num(struct node_st *root)
{
if (NULL == root)
return 0;
return get_num(root->l) + get_num(root->r) + 1;
}
static struct node_st *find_min(struct node_st *root)
{
if (NULL == root->l)
return root;
return find_min(root->l);
}
/**
* @brief 左旋
* @details
*
* @param root
*/
static void turn_left(struct node_st **root)
{
struct node_st *cur = *root;
*root = cur->r;
cur->r = NULL;
find_min(*root)->l = cur;
// draw(tree);
}
static struct node_st *find_max(struct node_st *root)
{
if (NULL == root->r)
return root;
return find_min(root->r);
}
/**
* @brief 右旋
* @details
*
* @param root
*/
static void turn_right(struct node_st **root)
{
struct node_st *cur = *root;
*root = cur->l;
cur->l = NULL;
find_max(*root)->r = cur;
// draw(tree);
}
/**
* @brief 平衡
* @details
*
* @param root
*/
static void balance(struct node_st **root)
{
if (NULL == *root)
return;
int sub;
while (1)
{
sub = get_num((*root)->l) - get_num((*root)->r);
if (sub >= -1 && sub <= 1)
break;
if (sub < -1)
turn_left(root);
if (sub > 1)
turn_right(root);
}
balance(&(*root)->l);
balance(&(*root)->r);
}
/**
* @brief 删除某个节点
* @details
* 左子树顶上来
*
* @param root
* @param tmpid
*/
static void delete(struct node_st **root, int id)
{
struct node_st **node = root;
struct node_st *cur;
while (*node != NULL && (*node)->data.id != id)
{
if (id < (*node)->data.id)
node = &(*node)->l;
else
node = &(*node)->r;
}
if (NULL == *node)
return;
cur = *node;
if (NULL == cur->l)
*node = cur->r;
else
{
*node = cur->l;
find_max(cur->l)->r = cur->r;
}
free(cur);
}
#if 0
/**
* @brief 前序遍历
* @details
* 中序和后序改一改输出顺序就行
*
* @param root
*/
static void travel(struct node_st *root)
{
if (NULL == root)
return;
print_s(&root->data);
travel(root->l);
travel(root->r);
}
#endif
/**
* @brief 按层遍历
* @details
* 使用一个队列存储同一层
*
* @param root
*/
static void travel(struct node_st *root)
{
if (NULL == root)
return;
int ret;
QUEUE *qu;
struct node_st *cur;
qu = queue_create(sizeof(struct node_st *));
if (NULL == qu)
return;
queue_en(qu, &root);
/* if error */
while (1)
{
ret = queue_de(qu, &cur);
if (-1 == ret)
break;
print_s(&cur->data);
if (NULL != cur->l)
queue_en(qu, &cur->l);
if (NULL != cur->r)
queue_en(qu, &cur->r);
}
queue_destroy(qu);
}
int main()
{
int arr[] = {1, 2, 3, 7, 6, 5, 9, 8, 4};
int i;
struct score_st tmp, *datap;
for (i = 0; i < sizeof(arr) / sizeof(*arr); i++)
{
tmp.id = arr[i];
snprintf(tmp.name, NAMESIZE, "stu%d", arr[i]);
tmp.math = rand() % 100;
tmp.chinese = rand() % 100;
/* 小往左,大往右 */
insert(&tree, &tmp);
}
draw(tree);
printf("\n\n");
balance(&tree);
draw(tree);
printf("\n\n");
travel(tree);
#if 0
int tmpid = 5;
delete (&tree, tmpid);
draw(tree);
#endif
#if 0
int tmpid = 2;
datap = find(tree, tmpid);
if (NULL == datap)
printf("Can not find the id %d\n", tmpid);
else
print_s(datap);
#endif
exit(0);
}

View File

@@ -0,0 +1,35 @@
# 方便起见一般都会先定义编译器链接器
CC = gcc
LD = gcc
# 正则表达式表示目录下所有.c文件相当于SRCS = main.c a.c b.c
SRCS = $(wildcard *.c)
# OBJS表示SRCS中把列表中的.c全部替换为.o相当于OBJS = main.o a.o b.o
OBJS = $(patsubst %c, %o, $(SRCS))
# 可执行文件的名字
TARGET = main
# .PHONE伪目标具体含义百度一下一大堆介绍
.PHONY:all clean
# 要生成的目标文件
all: $(TARGET)
LDFLAGS=-L/usr/local/lib
# LDLIBS=-lqueue -lllist
# 第一行依赖关系冒号后面为依赖的文件相当于Hello: main.o a.o b.o
# 第二行规则:$@表示目标文件,$^表示所有依赖文件,$<表示第一个依赖文件
$(TARGET): $(OBJS)
$(LD) $(LDFLAGS) -o $@ $^ $(LDLIBS)
# 上一句目标文件依赖一大堆.o文件这句表示所有.o都由相应名字的.c文件自动生成
%.o:%.c
$(CC) -c $^
# make clean删除所有.o和目标文件
clean:
rm -f $(OBJS) $(TARGET)

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@@ -0,0 +1,121 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define DESC_SIZE 256
#define KEY_SIZE 256
#define BUFSIZE 512
#define FNAME "log"
struct node_st
{
struct node_st *ch[26];
char desc[DESC_SIZE];
};
static int get_word(FILE *fp, char *key, char *desc)
{
char buf[BUFSIZE];
char *retp;
int i, j;
retp = fgets(buf, BUFSIZE, fp);
if (NULL == retp)
return -1;
for (i = 0; i < KEY_SIZE - 1 && buf[i] != ':'; i++)
key[i] = buf[i];
key[i] = '\0';
i++;
for (j = 0; j < DESC_SIZE - 1 && buf[i] != '\0'; j++, i++)
desc[j] = buf[i];
desc[j] = '\0';
return 0;
}
static struct node_st *newnode()
{
struct node_st *node;
int i;
node = malloc(sizeof(*node));
if (NULL == node)
return NULL;
node->desc[0] = '\0';
for (i = 0; i < 26; i++)
node->ch[i] = NULL;
return node;
}
static int insert(struct node_st **root, char *key, char *desc)
{
if (NULL == *root)
{
*root = newnode();
if (NULL == *root)
return -1;
}
if ('\0' == *key)
{
strcpy((*root)->desc, desc);
return 0;
}
return insert((*root)->ch + *key - 'a', key + 1, desc);
}
static char *find(struct node_st *root, char *key)
{
if (NULL == root)
return NULL;
if ('\0' == *key)
return root->desc;
return find(root->ch[*key - 'a'], key + 1);
}
int main()
{
struct node_st *tree;
FILE *fp;
char desc[DESC_SIZE] = {'\0'}, key[KEY_SIZE] = {'\0'};
int ret;
char *datap;
fp = fopen(FNAME, "r");
if (NULL == fp)
{
fprintf(stderr, "fopen():error!\n");
exit(1);
}
while (1)
{
ret = get_word(fp, key, desc);
if (-1 == ret)
break;
// puts(key);
// puts(desc);
insert(&tree, key, desc);
}
datap = find(tree, "donkey");
if (NULL == datap)
printf("Can not find!\n");
else
puts(datap);
fclose(fp);
exit(0);
}

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@@ -0,0 +1,106 @@
#include <stdio.h>
#include <stdlib.h>
#define FNAME "/tmp/out"
struct node_st
{
char data;
struct node_st *l, *r;
};
struct node_st *tree = NULL;
static void draw_(struct node_st *root, int level)
{
if (NULL == root)
return;
draw_(root->r, level + 1);
for (int i = 0; i < level; i++)
printf(" ");
printf("%c\n", root->data);
draw_(root->l, level + 1);
}
/**
* @brief 绘制树
* @details
* 躺下来,根在左,子节点在右。
* 这样子,深度即制表符个数。
*D
* @param root
*/
static void draw(struct node_st *root)
{
draw_(root, 0);
printf("\n\n");
}
static struct node_st *load_(FILE *fp)
{
int c;
struct node_st *root;
c = fgetc(fp);
/* if error */
if ('(' != c)
{
fprintf(stderr, "fgetc():error.\n");
exit(1);
}
c = fgetc(fp);
if (')' == c)
return 0;
root = malloc(sizeof(*root));
if (NULL == root)
exit(1);
root->data = c;
root->l = load_(fp);
root->r = load_(fp);
fgetc(fp);
/* if error */
return root;
}
static struct node_st *load(const char *path)
{
FILE *fp;
struct node_st *root;
fp = fopen(path, "r");
if (NULL == fp)
return NULL;
root = load_(fp);
fclose(fp);
return root;
}
int main()
{
struct node_st *root;
root = load(FNAME);
draw(root);
exit(0);
}

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@@ -0,0 +1,138 @@
#include <stdio.h>
#include <stdlib.h>
#define FNAME "/tmp/out"
struct node_st
{
char data;
struct node_st *l, *r;
};
struct node_st *tree = NULL;
/**
* @brief 插入节点
* @details
* 小左大右
*
* !!! 为什么要传入二级指针
* !!! 因为你可能改变的是根节点自身,不仅仅是改变根节点指向的值。
* !!! 要改变一级指针本身,就需要传入二级指针。
*
* @param root
* @param data
* @return int
*/
static int insert(struct node_st **root, int data)
{
struct node_st *node;
if (NULL == *root)
{
node = malloc(sizeof(*node));
if (NULL == node)
return -1;
node->data = data;
node->l = NULL;
node->r = NULL;
*root = node;
return 0;
}
if (data <= (*root)->data)
return insert(&(*root)->l, data);
return insert(&(*root)->r, data);
}
static void draw_(struct node_st *root, int level)
{
if (NULL == root)
return;
draw_(root->r, level + 1);
for (int i = 0; i < level; i++)
printf(" ");
printf("%c\n", root->data);
draw_(root->l, level + 1);
}
/**
* @brief 绘制树
* @details
* 躺下来,根在左,子节点在右。
* 这样子,深度即制表符个数。
*D
* @param root
*/
static void draw(struct node_st *root)
{
draw_(root, 0);
printf("\n\n");
}
static int save_(struct node_st *root, FILE *fp)
{
fputc('(', fp);
/* if error */
if (NULL == root)
{
fputc(')', fp);
return 0;
}
fputc(root->data, fp);
/* if error */
save_(root->l, fp);
save_(root->r, fp);
fputc(')', fp);
/* if error */
}
static int save(struct node_st *root, const char *path)
{
FILE *fp;
fp = fopen(path, "w");
if (NULL == fp)
return -1;
save_(tree, fp);
fputc('\n', fp);
fclose(fp);
return 0;
}
int main()
{
char arr[] = "cefadjbh";
int i;
struct score_st *datap;
for (i = 0; i < sizeof(arr) / sizeof(*arr) - 1; i++)
{
/* 小往左,大往右 */
insert(&tree, arr[i]);
}
draw(tree);
save(tree, FNAME);
exit(0);
}